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NPC Generator

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Advanced [show]


Wymar Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair is blonde and very short. His eyes are green and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Depressed, Hedonist. Bonds: Rich. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Wymar Dumph, Male Half-Elf Ranger 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs


Armara Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. Her blue hair, when down, is lengthy. Her face is scarred and worn.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She comes from a rich southern family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and she has money and likes to spend it

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Family. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Armara Dodge, Female Tiefling Adept 1
Medium (4'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp. Amber (110 gp).


Social Check DCs


Gerbo Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He usually wears his blue robe and has his bow always slung over his shoulder. His whole body is exceptionally muscular. His white hair has been sun bleached extensively. His eyes are a pleasant amber.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Insane, Lazy. Bonds: Immigrant, Religious. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Gerbo Miggledy, Male Gnome Expert 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Nuraval Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is long and unkept. He has gleaming, smiling gray eyes.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and to be a apothecary again

Ideals: Athletic. Flaws: Ugly, Addict, Impulsive, Mundane. Bonds: Job. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Nuraval Strakeln, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)12 (+1) 14 (+2)7 (-2)
Skills Deception +0, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Two Llamas Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. He has styled his brown fur well, parting it to the right. He has several tiny amber earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born in a small island village. He moved from fad to fad and when he turned 15 he discovered poetry. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Two Llamas Grass, Male Tabaxi Adept 1
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Malachite (15 gp). 1 Chain shirt.


Social Check DCs

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