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Advanced [show]


Grumbar Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in black turtlenecks beneath a grey coat with black slacks. With bright white hair and a scraggly beard. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Grumbar took refuge in the ruined castle and found the beat up rapier and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Nature. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Grumbar Stanley, Male Half-Orc Expert 1
Medium (6'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Marastyr Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a brown tunic with white highlights, and long green pants that bunch up around her shoes. Her red hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.

History: Marastyr lived on a farm with her father, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is greedy; and her spouse's relatives view her with great suspicion

Ideals: Optimist, Persistence. Bonds: Attractive, Family, Criminal record, Rich. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Marastyr Helcral, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)10 (+0) 13 (+1)6 (-2)
Skills Athletics +5, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1300 sp. Blue quartz (12 gp). Onyx (30 gp). Obsidian (12 gp).


Social Check DCs


Veit Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His hair is golden and very short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Bowyer for hire.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Joker, Professionalism. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Veit Hammerstone, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)17 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Zunn Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears silk and lounges about seductively. His silver hair, when down, is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. His arcane abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Zunn Sydney, Male Half-Orc Ranger 2
Medium (6'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +4, History +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Eleanor Snape, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she dresses like a well dressed Servant does. Her hair is greying and her face has many wrinkles. Her skin is flawless and her green eyes scan people very quickly.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born on a small isolated farm. She has had some formal music training, and achieved minor success. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Bonds: Job, Attractive, Nature, Adventurer. Occupation: Servant

Voice: Stutters

Attributes [hide]

Eleanor Snape, Female Human Barbarian 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)8 (-1) 9 (-1)13 (+1)
Skills Deception +3, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs

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