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Advanced [show]


Purban Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is smooth and relatively long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Addict, Emotional. Bonds: Attractive, Rich. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Purban Underbough, Male Halfling Monk 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Carrie Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in violet turtlenecks beneath a pastel coat with brown slacks. His hair is cut close to his head. This gray eyed easterner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Carrie has worked very hard to control his curse. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Athletic, Artistic. Flaws: Impulsive, Disease. Bonds: Family. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Carrie Ray, Male Half-Elf Fighter 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)8 (-1) 18 (+4)17 (+3)
Skills History +1, Nature +1
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He is bald on top and has large chestnut tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Charles was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Charles Mitchell, Male Human Adept 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Qualen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His moppish white hair is in a traditional bowl cut. He has gleaming, smiling amber eyes.

Personality: Qualen wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of illithids once and for all.

History: Qualen was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Disciplined. Bonds: Attractive, Poor, Enemies, Adventurer. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Qualen Dunben, Male Gnome Aristocrat 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Star rose quartz (50 gp). Jet (160 gp). 1 Minor magic item.


Social Check DCs


Ur-Masi Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak, and he perpetually has his whip ready. His red hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family Like his father and his sister before him, after school he went straight into learning to become a Mayor. He used his abilities to trick people and travel the world for free.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Joker. Bonds: Attractive, Job, Criminal record. Occupation: Mayor

Voice: German accent

Attributes [hide]

Ur-Masi Beitz, Male Half-Orc Rogue 2
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Athletics +3, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 230 gp. 1 Silk rope.


Social Check DCs

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