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Advanced [show]


Nazdûg Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears a black coat over a green low-cut shirt, and a top hat upon his head. He is tall, broad shouldered and powerfully built. He has styled his red hair well, parting it to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Nazdûg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nazdûg's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Nazdûg and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Joker. Flaws: Addict, Antagonistic, Disease, Insomniac. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Nazdûg Carlisle, Male Half-Orc Cleric 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Draconic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Sun Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy pastel suit. His white fur is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is content; and to end his boredom

Ideals: Gifted. Flaws: Mundane, Shy, Secretive. Bonds: Attractive, Poor. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Sun Prim Posies, Male Tabaxi Druid 2
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 120 gp.


Social Check DCs


Peter Langston, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze. His auburn hair and beard is wavy and long. His thin eyebrows rest above his beady blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Mercenary mother left him crippled. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Peter Langston, Male Human Rogue 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Delg Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is a bit of a kleptomaniac; and wants to raise his children well

Flaws: Antagonistic. Bonds: Rich, Nature, Family, Criminal record. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Delg Caebrek, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Wrenn Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair is lengthy. He has gleaming, smiling brown eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a wizard, Wrenn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: He has money and likes to spend it.

Ideals: Joker, Justice, Gifted. Bonds: Rich, Mentor. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wrenn Fabblestabble, Male Gnome Wizard 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 18 (+4)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs

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