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NPC Generator

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Advanced [show]


Tawna Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears tight fitting clothing which further accentuates her frame. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: Tawna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Tawna was born the youngest of three triplets. She has had some formal writing training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Impeccable, Artistic. Bonds: Attractive, Adventurer, Family. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Tawna Goldfound, Female Halfling Barbarian 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 12 (+1)16 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, but even with his fine clothing he looks run-down. His black hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Erky studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Ideals: Gifted. Flaws: Greedy. Bonds: Nature, Job, Has a crush. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Erky Daergel, Male Gnome Ranger 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Elven, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gennal Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. His tied-back hair is white. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Barkeep and found it very stressful. He now owns his own business.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Opinionated, Fighting. Flaws: Fearful. Bonds: Job, Rich. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Gennal Amakiir, Male Half-Elf Wizard 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Heian Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Armorer. His white hair is still thick. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a xeno-phobe, disliking non-Elves.

History: Born to a pair of adventurers, Heian grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heian grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heian. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels that his past leaves him morally obligated to help; and to share knowledge with the world

Ideals: Logical. Flaws: Racist. Bonds: Job, Adventurer, Criminal record. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Heian Qualanthri, Male Elf Warlock 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 11 (+0)9 (-1)
Skills Perception +2, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 20 gp.


Social Check DCs


Aelar Hanes, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Aelar grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Opinionated, Fighting. Bonds: Immigrant, Nature, Adventurer. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Aelar Hanes, Male Half-Elf Adept 3
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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