Ridaro LaHood, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet painted combat armor at almost all times, and carries lances. She has wavy chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to make people angry or surprised. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Ridaro hails from a village terrorized by illithids. In her 18th year, her parents were killed by a illithids raid, leaving Ridaro alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ridaro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Enemies. Occupation: Shipwright
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 30 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Anne Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her white boots flare out at the collars. Her skin is fair and her fingers are delicate and long. She has styled her auburn hair well, parting it to the left. Her hazel eyes peer out from beneath her top white hat.
Personality: Confrontational and typically high on some drug or another. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the south to a Detective, Anne learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.
Motivation: She has a crush on the local Merchant; and she would like to get married and retire
Flaws: Addict. Bonds: Has a crush, Adventurer, Job, Poor. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 pp. Red-brown spinel (70 gp).
Joan Ashley, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears silk and lounges about seductively. Her long chestnut hair reaches down to her waist. Her blue unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the east. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of a Mayor, who enjoyed hunting, Joan was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She would like to get married and retire.
Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Has a crush, Nature. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Terran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Common Melee.
Phelaia Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a robe, a symbol of her god around her neck, and a crossbow on her belt, she is not a threatening figure. Her black hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is calm most of the time but flees social interaction. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born a particularly ugly child, much to the horror of her parents. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: In love. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Himo Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. He wears a wide-brimmed hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He inherited the family business which he has now maintained for 4 years.
Motivation: Further expansion of business; and expand his business
Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Poor, Job. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
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