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NPC Generator

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Advanced [show]


Dariff Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" western woman, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has dyed her greying golden hair a little too much giving a sharp golden color. She has several tiny ruby earrings on each ear.

Personality: Overbrimming with self-confidence, Dariff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dariff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Impeccable, Fighting. Bonds: Rich, Religious. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Dariff Fallack, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)16 (+3) 12 (+1)8 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Isabella Payton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'3", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. She is bald on top and has large golden tufts of hair around her ears. Her eyes, though not visible through her cowl, are blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has all her life been fascinated with writing.

History: She was born on a small isolated farm. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Isabella and her spouse have recently divorced.

Motivation: To reunite with her old friends; and she's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Mentor. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Isabella Payton, Female Human Cleric 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 gp.


Social Check DCs


Left-Handed Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears many layers of old clothing at all times. Her fur is cut close to her head. This green eyed northerner is not easily forgotten.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a font of random trivia from the lore and stories she has discovered

History: Born in the north her family was never financially stable. Her mother was a soldier and died while she was still young. Left-Handed was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Military. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Left-Handed Candle, Female Tabaxi Ranger 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp.


Social Check DCs


Harriet Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. With wild white hair. Her eyes are a pleasant brown.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born a particularly ugly child, much to the horror of her parents. She was taken as a slave by a traveling circus and forced to perform She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: She wants to meet her childhood hero.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Slave. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Harriet Whispermouse, Female Halfling Warlock 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Megged Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: Megged speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast island. Like his father and his sister before him, after school he went straight into learning to become a Guard. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Impeccable. Bonds: Adventurer, Nature, Job. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Megged Adley, Male Half-Orc Commoner 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 13 (+1)9 (-1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 50 gp.


Social Check DCs

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