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Advanced [show]


Anselm Branson, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears brown painted combat armor at almost all times. His white hair is smooth and relatively long. His eyes are amber and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: Seeks redemption; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted. Bonds: Poor. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Anselm Branson, Male Human Fighter 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)15 (+2) 13 (+1)16 (+3)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 300 sp.


Social Check DCs


Adran Berevan, Male Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, he is an attractive figure. He wears an entirely blue suit with tan socks and a vest with buckled shoes. His golden hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Adran was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adran Berevan, Male Elf Fighter 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 17 (+3)14 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp. Amber (150 gp).


Social Check DCs


Seebo Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, blue, dusty cloak. His auburn hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was granted divine powers by his dying brother.

Motivation: He has a crush on the local Blacksmith; and he's attracted to the pc

Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Nature, Has a crush. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Seebo Cobblelob, Male Gnome Ranger 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Thradal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy golden hair. His ears are large.

Personality: Thradal wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly, Selfish, Disease. Bonds: Job. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Thradal Loderr, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)11 (+0) 11 (+0)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 280 gp.


Social Check DCs


Bundrigo Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He has wavy black hair. His green eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bundrigo took refuge in the old dungeon and found the beat up bow and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Athletic. Flaws: Addict, Insomniac. Bonds: Nature, Adventurer. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Bundrigo Tallfellow, Male Halfling Aristocrat 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs

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