Naill Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear blue pants and tee shirts. His auburn hair is thinning but still full. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Naill was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with vampirism at a very young age, Naill has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: Wants his loneliness to end; and he desires power and/or immortality
Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Poor, Has a crush. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 5000 cp.
Crampernap Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a blue poncho over his likewise colored trousers and shirt. His top hat is riddled with cuts and holes. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the east, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Artistic. Flaws: Ugly, Addict, Fearful. Bonds: Immigrant. Occupation: Performer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 2900 sp.
Giselle Charlton, Female Human [Permalink]
Personal [hide]
Description: This woman is generally well dressed albeit a few years behind the times. She is muscular with a powerful set of arms. Her golden hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are hazel.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a mechanic, and taught her how to fix just about anything. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg
Ideals: Optimist, Gifted, Persistence. Bonds: Attractive, Poor. Occupation: Cartwright
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. White pearl (130 gp).
Gaaki Sharps, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman dresses like a well dressed Brewer does and is in decent physical shape. She wears her silver hair down. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a minor phobia of water and hates getting wet.
History: Gaaki hails from a village terrorized by gnolls. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Brewer like her mother before her.
Motivation: To prove her worth to the world; and expand her business
Flaws: Fearful, Impulsive. Bonds: Job, Enemies, Military. Occupation: Brewer
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Aura Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a blue scarf. His fur is short and white. His green eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To be a Guard again; and someone believes him a fraud
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Enemies, Job. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Deep green spinel (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
