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NPC Generator

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Advanced [show]


Anselm Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with small hat. He wears a small hat to cover his moderate length golden hair. His eyes are gray and he is always smoking a pipe.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Anselm has worked very hard to control his curse. He left for the north, certain he would find work there.

Motivation: Wishes to resurrect an old love; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Immigrant, In love. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Anselm Jenkins, Male Half-Elf Monk 4
Medium (5'7") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aasathra Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears a large hat to cast shadows over her face and wears ponchos to better hide her body, she is not a threatening figure. Her blue crest, when down, is lengthy. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is a hateful person. She taunts others and blames them for her problems. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: When she was but 5 years old her parents immigrated from the south. She was an apprentice working in her mother's forge. She has worked as a Dilettante like her mother before her.

Motivation: An old rival family wants her found.

Flaws: Antagonistic. Bonds: Family, Immigrant, Job. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Aasathra Dhyrktelonis, Female Dragonborn Warrior 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)11 (+0) 9 (-1)14 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 sp. Silver pearl (40 gp).


Social Check DCs


Armara Speed, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Armara was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Armara's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Armara and her spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Armara Speed, Female Tiefling Fighter 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 8 (-1)17 (+3)
Skills Stealth +2, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp. 1 Masterwork Musical instrument.


Social Check DCs


Aerdeth Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a brown scarf. He carries with him a set of axes on his belt, each one with a sapphire on the hilt. His hair is always cut to a buzz. His eyes are green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Aerdeth's homeland. Aerdeth decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Aerdeth Amastacia, Male Half-Elf Monk 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)11 (+0) 10 (+0)8 (-1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Odorr Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He has a moderate pudge and is not very fit. He has wavy auburn hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. During his travels, Odorr and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Odorr discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Odorr fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Actor

Voice: Slurs words

Attributes [hide]

Odorr Wesley, Male Half-Orc Wizard 1
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)7 (-2) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs

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