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NPC Generator

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Advanced [show]


Bree Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple white robe with black stripes complete with hood. Her long blonde hair is drawn into a two foot long braid. Her hazel unseeing eyes seem to look past you.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not trust anyone and sleeps with one eye open.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Bree was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Bree's mother didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC; and to settle down with her crush

Ideals: Disciplined. Flaws: Disease, Insomniac, Antagonistic. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Bree Sunmeadow, Female Halfling Barbarian 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Cloak Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she tends to wear a large pastel jacket. Her fur is beige and very short. Her eyes, though not visible through her cowl, are yellow.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She misses her home and complains about the freezing weather, even in summer.

History: Her mother raised her in a mountain cabin. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well

Ideals: Disciplined, Justice. Bonds: Immigrant, Nature, Family. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Cloak Prim Posies, Female Tabaxi Druid 1
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp. Brass mug with jade inlays (200 gp).


Social Check DCs


Korfel Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has done his best to style his black hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Korfel was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Carter job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Military, Poor. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Korfel Remein, Male Half-Elf Expert 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Henk Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a tight fitting black shirt and pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. His white hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: A powerful necromancer made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A strong sense of loyalty to Elven people; and money/treasure

Ideals: Persistence. Flaws: Racist. Bonds: Rich, Attractive, Mentor. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Henk Cooper, Male Half-Orc Aristocrat 2
Medium (5'0") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Orc, Ignan, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 270 gp. Jet (60 gp). 1 Half-Plate.


Social Check DCs


Three Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a worn and beaten armor. She wears her yellow fur down. Her fair skin shows little sign of her aristocratic breeding.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invites people to come help in her community garden.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Three reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Emotional. Bonds: Immigrant, Attractive, Military. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Three Shoe, Female Tabaxi Fighter 2
Medium (4'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 160 gp.


Social Check DCs

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