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Advanced [show]


Bathin Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a black and white robe with the hood down. His white hair is singed and shortened. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Tailor

Voice: German accent

Attributes [hide]

Bathin Tranquil, Male Tiefling Cleric 1
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan, Auran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp.


Social Check DCs


Zagga Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear flannel. Her golden hair is well kept. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a pair of adventurers, Zagga grew up listening to her mother's many stories. She worked as a nervous Fortune-teller and found it very stressful. She now travels the world, in search of power and loot.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she desires power and/or immortality

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Adventurer, Job. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Zagga Hale, Female Half-Orc Wizard 2
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 140 pp.


Social Check DCs


Raam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. This gold eyed northerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Barkeep, his father struggled to pay the bills. He found a children's book about a Tiefling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Raam never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Marry his brother to traveling adventurers; and meet up once more with his childhood friend

Bonds: Poor, Attractive, Family, Adventurer, In love. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Raam Ennui, Male Tiefling Fighter 2
Medium (6'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Gurdis Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, brown cloak. Her auburn hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a ruthless business woman, a trait she acquired from her father.

History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's since become an addict/alcoholic.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Gurdis Torevir, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 gp. 1 Magnifying glass.


Social Check DCs


Hadwisa Blyth, Female Human [Permalink]

Personal [hide]

Description: A 5'8" western woman, she is wearing a perfectly clean shirt and pair of pants. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Hadwisa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Revenge; and she is compelled to act according to her religious beliefs

Ideals: Joker. Bonds: Attractive, Poor, Religious, Enemies, Military. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Hadwisa Blyth, Female Human Barbarian 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: Coral (120 gp). 1 Superior lock.


Social Check DCs

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