Ernest Staurheim, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear brown tank tops with tan pants. His hair is blonde, silky, and of moderate length. His hazel eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ernest was born on a far western desert where he grew up under the tutelage of his mother, an expert Roofer. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Immigrant, Attractive. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 40 gp.
Zedaar Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. He keeps his red crest in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south his family was never financially stable. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Zedaar's homeland. Zedaar decided to take the middle way and become a bodyguard. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Optimist, Fighting. Bonds: Immigrant, Poor. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Yebe Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a tan costume with the symbols of strength on her torso. Her skin is also unnaturally pale. She has wavy golden hair. Her face is scarred and worn.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village she learned the ways of the warrior from her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Ideals: Logical, Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Blacksmith
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 6000 cp.
Luthra Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a large blue jacket. Her tied-back hair is blonde. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a small toy that she constantly fidgets with.
History: She was always a brilliant, if unscrupulous mind. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Luthra and her spouse have recently divorced.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Addict, Insane. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 20 (+5) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Red-brown spinel (160 gp).
Dagger Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears pastel leather gloves, a pastel jacket, and tight pants. His fur is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Sage. Around other people he will do his best to conceal his emotions and appear jolly.
History: Dagger was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He became a Sage soon after.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Tiger eye turquoise (7 gp). 1 Masterwork Common Ranged Weapon.
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