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NPC Generator

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Advanced [show]


Damaia Joy, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is physically well-built. Her chestnut hair is heavily combed to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was an apprentice working in her father's forge. She has never given up on her writing dream.

Motivation: Many dire rats want her driven away; and balancing her hectic life and new assassin responsibilities is difficult

Ideals: Optimist, Logical, Artistic. Bonds: Attractive, Job, Enemies. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Damaia Joy, Female Tiefling Bard 2
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 160 gp.


Social Check DCs


Nedda Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a white and violet robe with the hood down. She carries a battered monstrous two handed axe and tarnished glaive as well. Her chestnut hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She never swears and excessively uses polite adverbs when speaking. She is lazy, self-centered, vain, and jealous.

History: She was born on a small isolated farm. Cursed with lycanthropy at a very young age, Nedda has worked very hard to control her curse. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Selfish, Disease. Bonds: Nature. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Nedda Smoothhands, Female Halfling Aristocrat 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)9 (-1) 9 (-1)16 (+3)
Skills Deception +5, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Blossom Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears white trousers with pastel and yellow striped suspenders. She wears various colorful collared shirts, she is not a threatening figure. Her tied-back hair is black. Her brown unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the north her family was never financially stable. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: To prove her worth to the world; and she would like to get married and retire

Flaws: Disease, Shy, Impulsive. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Blossom Greenleaf, Female Halfling Ranger 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Giant, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: White pearl (50 gp).


Social Check DCs


Panana Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is matted, messy, and big. She has a dull look in her brown eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has worked as a Hunter like her father before her.

Motivation: She has a rivalry with the Church that dominates her actions; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Panana Boondiggles, Female Gnome Fighter 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 20 (+5)9 (-1) 16 (+3)11 (+0)
Skills Deception +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 25000 sp.


Social Check DCs


Elizabeth Barney, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. She is physically well-built. Her brown hair is kept up in a ponytail inside a top hat. Her eyes are likewise amber.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Elizabeth enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Adventurer business at a young age. Elizabeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.

Motivation: She is wracked by social anxiety; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Hedonist, Fearful. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Elizabeth Barney, Female Human Fighter 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)9 (-1) 13 (+1)16 (+3)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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