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NPC Generator

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Advanced [show]


Jelenneth Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a worn and beaten armor. Her hair is silver and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the south her family was never financially stable. In her 18th year, her parents were killed by a brigands raid, leaving Jelenneth alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want her driven away; and someone believes her a fraud

Ideals: Opinionated. Flaws: Insane. Bonds: Enemies, Poor. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Jelenneth Tiltathana, Female Half-Elf Aristocrat 1
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Dagger In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears an entirely pastel suit with red socks and a vest with buckled shoes. Beneath her clothing is a huge mess of scar tissue. Her brown fur is greasy and uncared for. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to loving parents in a slum to the south. A gifted student she started as a Servant, but she got bored and became a Actor. She has achieved small success as a Actor.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Job, Poor. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Dagger In Woods, Female Tabaxi Adept 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Purson Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'5". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a sai. He wears his chestnut hair down. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Purson Turmoil, Male Tiefling Cleric 1
Medium (6'5") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)18 (+4) 14 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Elven, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp. 3 Smokesticks.


Social Check DCs


Alexandre Digby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He keeps his red hair in a pixie cut. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Digby, Male Human Warrior 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 9 (-1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp. An abacus with copper, silver and gold markers (60 gp).


Social Check DCs


Virra Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a blue poncho over her likewise colored trousers and shirt. She has styled her chestnut hair well, parting it to the left. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Virra was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Engraver for the past few years.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Professionalism, Extrovert. Bonds: Attractive, Job. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Virra Oomtrowl, Female Gnome Warlock 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs

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