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Advanced [show]


Elegant Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fitting clothing which further accentuates her frame and is in decent physical shape. She keeps her brown fur in a pixie cut. Her eyes are blue and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born at the edge of vast plains. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk; and a strong sense of loyalty to half-elven people

Ideals: Philantrophist, Logical. Flaws: Racist. Bonds: Attractive, Nature, Adventurer. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Elegant Timber, Female Tabaxi Warlock 2
Medium (4'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 280 gp. 3 Thunderstones.


Social Check DCs


Quelenna Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her hair, while still mostly white, has prominent grey streaks. Her amber eyes lackadaisically let the world flow into them.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Quelenna hails from a village terrorized by giants. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She doesn't get along with people that don't share her tastes; and someone believes her a fraud

Ideals: Philantrophist, Impeccable. Flaws: Greedy. Bonds: Enemies. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Quelenna Harper, Female Half-Elf Aristocrat 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Graham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long blonde beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. Kyle was born on a far northern desert where he grew up under the tutelage of his mother, an expert Fletcher. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Ugly, Greedy. Bonds: Rich, Family, Immigrant. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Kyle Graham, Male Human Wizard 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nim Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Mortician. His auburn hair is lengthy. He has a dull look in his hazel eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also is a firm believer in the manly ideal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Nim reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Military, Enemies, Family. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Nim Othronus, Male Elf Paladin 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Salasar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears black leather gloves, a black jacket, and tight pants. His crest is green, silky, and of moderate length. His gold eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic, Logical. Bonds: Attractive, Job, Nature. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Salasar Zzzxaaxthroth, Male Dragonborn Monk 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)16 (+3) 10 (+0)10 (+0)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Aquan, Sylvan, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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