Nalral Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and lanky with angular features, he is an attractive figure. He wears brown painted combat armor at almost all times. His tied-back hair is golden. His fair skin shows little sign of his aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero; and his religion dominates his actions
Flaws: Addict. Bonds: Attractive, Adventurer, Religious. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1300 sp.
Irann Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears baggy blue pantaloons and a white scarf. Her red hair is lengthy. Her face is covered beneath a completely black helmet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.
Motivation: She has a rivalry with the Church that dominates her actions; and wants to have a good time and be beloved
Ideals: Philantrophist, Optimist. Flaws: Insane. Bonds: Religious. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 90 gp.
Farideh Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a ceremonial dagger on her belt. She is portly but not overly obese. Her long white crest is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.
Personality: She is overprotective of those who hire her services. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in the south. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Bonds: Attractive, Guardian, Immigrant. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 1600 sp.
Gimurt Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. His hair is cut close to his head. His gray eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he wants revenge against illithids
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 50 gp.
Fivin Evans, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Fivin studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fivin took refuge in the old dungeon and found the beat up mace and armor he uses now. He got away from his former life and has fallen to alcoholism.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he doesn't get along with people that don't share his tastes
Ideals: Gifted. Flaws: Emotional, Addict. Bonds: Attractive, Nature. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. Hematite (7 gp).
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