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NPC Generator

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Advanced [show]


Valafar Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green top hat and green clothes. His top hat is riddled with cuts and holes. His eyes are likewise gold.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Valafar grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he would like to get married and retire

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Valafar Abstract, Male Tiefling Druid 2
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 sp.


Social Check DCs


Gunter Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in yellow turtlenecks beneath a brown coat with tan slacks. He has wavy golden hair. His eyes are brown and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Athletic. Flaws: Shy, Fearful, Disease. Bonds: Rich. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Gunter Qualanthri, Male Half-Elf Barbarian 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 40 gp.


Social Check DCs


Vlorn Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is drawn into a tight pony tail with a card scrunchie. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and his religion dominates his actions

Flaws: Addict. Bonds: Attractive, Religious, Mentor, Job. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Vlorn Bigheart, Male Halfling Ranger 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Orla Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she dresses in collared shirts and wears a proper scarf over her head. She has no hair. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Bather and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Expand her business; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Orla Sympony, Female Gnome Warrior 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Gûnd Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black tunic with tan highlights, and long white pants that bunch up around his shoes. He is bristling with hidden weapons, mostly shortspears and bastard swords. His chestnut hair is cut jaggedly and amateurishly. He is baby faced.

Personality: Confrontational and typically high on some drug or another. Gûnd enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gûnd was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gûnd grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gûnd. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He seems to be bored by most things; and his relatives are trying to arrange a marriage

Flaws: Addict, Hedonist, Mundane. Bonds: Criminal record, Poor, Family. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Gûnd Adley, Male Half-Orc Wizard 1
Medium (6'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs

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