Tiaathque Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. Her red hair is wavy and long. This hazel eyed southerner is not easily forgotten.
Personality: She likes to make people angry or surprised. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Tiaathque was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Balancing her hectic life and new Mayor responsibilities is difficult.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Job, Attractive. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp.
Hecat Decorum, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a custom-built plate barding that's adorned with green lining and desert motifs, she is not a threatening figure. Her blue hair is long and unkept. Her eyes are a pleasant white.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Sold as a small child to a necromancer, Hecat was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture.
Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Mentor, Criminal record. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 140 gp.
Gunnloda Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fancy grey dress. She carries with her a set of greatswords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has silver hair. Her fierce amber eyes like to dwell on things.
Personality: She speaks before she thinks and is too direct. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a Barkeep, her father struggled to pay the bills. Her father was a soldier and died while she was still young. Gunnloda was left her father's suit of armor and trained in its use and care. She has worked as a Cook like her father before her.
Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new cook responsibilities is difficult
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Poor, Military. Occupation: Cook
Voice: Boston accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Aquamarine (500 gp). Blue quartz (11 gp).
Elysande Kirby, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tight fitting clothing which further accentuates her frame. She has golden hair. Her brown eyes are passionate and lively.
Personality: She exudes charisma. She is a tour de force of persuasion. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Gifted from a young age, Elysande studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elysande fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels kind of lost in life; and her religion dominates her actions
Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Tailor
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Drifting Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is renowned for his bright pastel suits and hats, and sports empty pouches on his belt. His fur is short and beige. His face is covered beneath a completely black helmet.
Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Drifting was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Forgetful. Bonds: Poor, Adventurer, Job. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3000 cp. Chrysoberyl (90 gp).
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