Olunt Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey Stetson hat and grey clothes. His blonde hair is lengthy and is close to two feet long. His eyes are amber and he is always smoking a pipe.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.
History: Olunt was raised in a hard working conservative environment. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Logical, Persistence. Flaws: Shy. Bonds: Job, Family. Occupation: Ruler
Voice: Farmer accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. 1 Masterwork Common Melee.
Maagog Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His crest, while still mostly silver, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Maagog was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Adventurer, Job. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item.
Oppleby Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak, and he perpetually has his shortspear ready. He has shaved his head bald. His violet eyes peer out from beneath his top tan hat.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After months of barely getting by, Oppleby managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Fighting, Philantrophist. Flaws: Selfish. Bonds: Criminal record, Rich, Adventurer. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 15
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 19 (+4) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. Solid gold idol (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Ralf Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His gray eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the north to a Masseuse, Ralf learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business.
Flaws: Disease. Bonds: Poor, Job, Attractive, Immigrant. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 18 (+4) | 18 (+4) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Abyssal, Draconic, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp. Coral (160 gp).
Senteq Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tight fitting blue shirt and pants. His black hair is drawn into a tight pony tail with a rose scrunchie. He has several tiny emerald earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.
History: Senteq was born in the north. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Passionate, Gifted, Persistence, Logical. Bonds: Rich. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. Chalcedony (50 gp). Amber (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
