Aura In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'7" and wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His right leg appears badly burned and disfigured. His brown fur is matted, messy, and big. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Aura and his spouse have recently divorced.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Hethress Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She dresses in collared shirts and wears a proper scarf over her head. Beneath her clothing is a huge mess of scar tissue. She has styled her green crest well, parting it to the left. Her eyes, though not visible through her cowl, are gold.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village she learned the ways of the warrior from her mother. Her first spouse was a Stableman, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: To share knowledge with the world; and an old rival family wants her found
Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Slave, Family. Occupation: Roofer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2900 sp. Golden yellow topaz (200 gp). Onyx (20 gp). Tiger eye turquoise (13 gp).
Gurdis Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'2" and wears a grey tunic with brown highlights, and long grey pants that bunch up around her shoes. Her left leg appears badly burned and disfigured. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised in a island tribe. When Gurdis reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Ideals: Opinionated. Bonds: Adventurer, In love, Nature, Military. Occupation: Bookbinder
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Draconic, Sylvan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Darkwood Buckler.
Diesa Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is brown and very short. She has gray eyes.
Personality: She will rave to anyone who will listen. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Rich, Slave. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Jelenneth Aloro, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries a battered crossbow and tarnished longsword as well. Her black hair is lengthy and is close to two feet long. This brown eyed westerner is not easily forgotten.
Personality: She hates Elves with a passion. As such she is filled with self loathing. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Gifted. Flaws: Racist, Insane. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 130 gp. White pearl (50 gp).
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