Shava Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She sports black clothing, slightly heavier than average wear. She has styled her white hair well, parting it to the left. Her eyes are likewise white. Her teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to loving parents in a slum to the north. Her first spouse was a Layabout, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: An old rival family wants her found.
Flaws: Addict. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
Possessions: 80 gp.
Morana Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with Stetson hat. She has a penchant for wearing a ring with an oversized opal on her left hand. Her hair is cut close to her head. Her blue eyes peer out from beneath her Stetson grey hat.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Morana was born with her mother's beautiful face. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.
Motivation: Marry her sister to traveling adventurers.
Bonds: Rich, Attractive, Family. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 sp.
Purban Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright red suits and hats. His golden hair is drawn into a tight pony tail with a card scrunchie. His eyes are blue and he is always smoking a pipe.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Attractive, Family, Criminal record. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Valorean Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a black poncho over his likewise colored trousers and shirt. His bronze crest is braided into rings. His gold eyes peer out from beneath his wide-brimmed black hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Bonds: Religious, Nature, Adventurer. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 130 gp. Deep green spinel (50 gp). Rose (30 gp).
Uraim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, marred by teas. He has dyed his greying black hair a little too much giving a sharp black color. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Uraim grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and he has passion for adventuring and risk
Flaws: Ugly, Depressed. Bonds: Religious, Criminal record, Adventurer. Occupation: Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
