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Advanced [show]


Gilthur Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His hair is long and blonde with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His ears are large.

Personality: Eccentric and domineering, Gilthur will drive conversation. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. Gilthur was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilthur decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Gilthur Hammerstone, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)10 (+0) 18 (+4)9 (-1)
Skills Medicine +6, Performance +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1100 sp. Silver comb with moonstones (300 gp). Gold dragon comb with red garnet eye (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Banded mail.


Social Check DCs


Hogar Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his ceremonial dagger. He has a moderate pudge and is not very fit. He keeps his brown hair in a flapper bob. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.

History: Hogar was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and doesn't want to be a apothecary and was forced into it by his family

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Hogar Stanton, Male Half-Orc Rogue 2
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 12 (+1)6 (-2) 9 (-1)6 (-2)
Skills Nature +0, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his longbow. His chestnut hair is greasy and uncared for. His fierce violet eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Sage and was forced into it by his family.

Flaws: Ugly, Addict. Bonds: Religious, Immigrant. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Kelter Goodearth, Male Halfling Expert 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ruloth Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an entirely black suit with brown socks and a vest with buckled shoes. She carries with her a set of ceremonial daggers on her belt, each one with a amethyst on the hilt. Her green crest is unkempt and raggedy. She has red eyes and a black hat with a brown feather.

Personality: She can speak with the recently deceased. She plays an instrument quite well.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She has had some formal writing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants her loneliness to end.

Ideals: Fighting, Gifted, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Ruloth Wystongjiir, Female Dragonborn Rogue 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Urshar Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She is wearing colorful clothing, dressed as a Bricklayer. She wears her red hair up. Her eyes, though not visible through her cowl, are amber.

Personality: She is calm most of the time but flees social interaction. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the east her family was never financially stable. Urshar was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Bricklayer. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural halfling artifacts is her passion

Ideals: Justice. Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Urshar Bofdann, Female Dwarf Adept 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Acrobatics +3, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Draconic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 gp.


Social Check DCs

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