Arumawann Welber, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this southern man wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has moderate length chestnut hair. He wears a mask on his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Arumawann and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Arumawann discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Arumawann fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic. Flaws: Disease. Bonds: Job, Adventurer, Attractive. Occupation: Bricklayer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1500 sp. 1 Masterwork Light steel shield.
Ûggû Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a robe, a symbol of the sun god around his neck, and a scythe on his belt. His red hair is heavily combed to the right. His violet eyes peer out from beneath his Stetson white hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Ruler father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Irann Nailo, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair, when down, is lengthy. She is baby faced.
Personality: Abrasive and pushy, she has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the east to a Spy, Irann learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Spy. She's also a talented Mason, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and expand her business
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnoll, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 290 gp. 1 Banded mail.
Traubon Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His brown hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He got into the Fortune-teller business at a young age. His mother was a soldier and died while he was still young. Traubon was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 4 years.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Flaws: Secretive, Racist. Bonds: Job, Military, Adventurer. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 20 (+5) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: A miniature golden chest with tiny emeralds lining the top (130 gp).
Ekemon Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He wears his chestnut hair down. He has gleaming, smiling gold eyes.
Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born the only child of a wealthy merchant. Cursed with unlife at a very young age, Ekemon has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ekemon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Embroidered silk and velvet mantle with numerous moonstones (800 gp).
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