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NPC Generator

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Advanced [show]


Neega Bradford, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she has a large white mantle and cape that has been intricately interwoven into her tan robe. She has styled her black hair well, parting it to the left. She wears an eyepatch.

Personality: Cocky and sure of herself, she believes she is the best Scribe born in the past three hundred years. She is a great chef.

History: The child of northern immigrants she idolized her father. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She's also a talented Performer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Neega Bradford, Female Half-Orc Barbarian 2
Medium (5'0") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 30 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 18 (+4)9 (-1) 13 (+1)12 (+1)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 180 gp. 1 Simple lock.


Social Check DCs


Anakis Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy white hair. She has a dull look in her gold eyes.

Personality: Anakis wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was always a brilliant, if unscrupulous mind. Anakis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Anakis Mystery, Female Tiefling Ranger 3
Medium (5'11") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 13 (+1)18 (+4)
Skills Arcana +3, Performance +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Tervaround Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear ponchos typically of a light tan in addition to tight pants. Her white hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her job bores her to no end. She has decided to make it more interesting.

History: A powerful brothel owner made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Mentor, Job, Guardian. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Tervaround Fapplestamp, Female Gnome Warrior 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Gnoll, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Helja Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears just a brown suit. She has dyed her greying golden hair a little too much giving a sharp golden color. Her amber unseeing eyes seem to look past you.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She works hard and plays hard.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Cursed with a spirit at a very young age, Helja has worked very hard to control her curse. She's also a talented Navigator, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Tabaxi people; and she is currently in port desperately looking for someone to get her out

Flaws: Disease, Hedonist, Racist. Bonds: Slave, Job. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Helja Bigtoe, Female Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 50 gp.


Social Check DCs


Great Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His orange fur is kept up in a ponytail inside a deerstalker hat. His green eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered painting. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away.

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Great Plume, Male Tabaxi Wizard 2
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 2000 sp. 1 Masterwork manacles.


Social Check DCs

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