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Advanced [show]


Kelter Underbough, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He wears his brown hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Military, Religious. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Kelter Underbough, Male Halfling Adept 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 120 gp.


Social Check DCs


Lance Melancon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports brown clothing, slightly heavier than average wear. His hair is brown and curly. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small island village. He was taken as a slave by a traveling circus and forced to perform Recently the stress of being a Blacksmith has made it difficult for him to sleep.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Optimist. Bonds: Attractive, Nature, Slave. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Lance Melancon, Male Human Barbarian 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)8 (-1) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Ernest Rylan, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his silver hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been saving his money to try and buy his brother's freedom.

Motivation: He has comitted a past crime that haunts him to this day; and find a way to reverse the transformation of his brother

Ideals: Passionate, Artistic. Bonds: Rich, Criminal record, Family. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Ernest Rylan, Male Human Ranger 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp.


Social Check DCs


Zedaar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His copper crest is thinning but still full. His red eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Zedaar Lhamboldennish, Male Dragonborn Wizard 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp. Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Theriatis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He wears a top hat to cover his moderate length black hair. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich western family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Theriatis Arnuanna, Male Elf Aristocrat 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3 Tanglefoot bags.


Social Check DCs

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