Adrik Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. His red hair is braided into rings. This violet eyed northerner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with unlife at a very young age, Adrik has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Disciplined, Philantrophist. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Tourmaline (160 gp).
Tim Watson, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. With bright chestnut hair and a scraggly beard. He has brown eyes.
Personality: Tim wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He was granted necromantic powers by his dying sister.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Attractive, Slave. Occupation: Servant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Gerald Prescott, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a grey shirt with thin white vertical stripes and brown pants. With bright brown hair and a scraggly beard. He has several tiny topaz earrings on each ear.
Personality: Eccentric and domineering, Gerald will drive conversation. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Entrepeneur. Flaws: Mundane. Bonds: Rich, Family. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Gnoll, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.
Pelaios Sage, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is thinning but still full. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelaios fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Butcher
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
Olunt Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His auburn hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Olunt grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker, Philantrophist. Bonds: Adventurer, Criminal record. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Gnoll, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
