Anbera Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is always cut to a buzz. Her hazel eyes have a joyful gleam in them most of the time.
Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the south, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs; and wants to work out more often
Ideals: Athletic. Bonds: Attractive, Religious, Immigrant, In love. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 50 gp.
Shedinn Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. His crest is greying and his face has many wrinkles. His gold eyes are passionate and lively.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Shedinn was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shedinn took refuge in the large cave and found the beat up hammer and armor he uses now. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Flaws: Racist. Bonds: Attractive, Immigrant, Criminal record, Nature. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 9000 cp. 1 Breastplate.
Eridred Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is an epitome of beauty. She wears a feathered hat to cover her moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: This woman loves music and to teach people music more than just about anything. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world.
Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Attractive, Nature. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp. Bloodstone (60 gp).
Nicor Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His red hair is smooth and relatively long. His eyes are likewise red.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and he seems to be bored by most things
Ideals: Passionate. Flaws: Mundane. Bonds: Attractive, Family, Poor. Occupation: Server
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Nogu Riley, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'11" and is typically in her Locksmith uniform. She wears a wide-brimmed hat to hide her balding. Her violet eyes are passionate and lively.
Personality: She loves telling others what to do and how they should feel about things. Animals are drawn to her, and she is able to talk to them.
History: When she was but 4 years old her parents immigrated from the south. Nogu was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nogu decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She then took over the family business and is one of the better Locksmith for hire.
Motivation: Wants to open a new tavern.
Ideals: Opinionated, Gifted. Bonds: Job, Immigrant, Criminal record. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 8000 cp.
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