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Advanced [show]


Senteq Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'5" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Terse. Bonds: Attractive, Rich, Adventurer. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Senteq Quillsharpener, Male Gnome Adept 3
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs


Eiravel Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered brown stockings. He has a moderate pudge and is not very fit. His chestnut hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Eiravel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eiravel. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Artistic, Gifted. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Eiravel Fasharash, Male Elf Commoner 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp.


Social Check DCs


Oskar Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish brown hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Oskar was born in the north. At a young age he loved to build and create. A gifted student he started as a Carter, but he got bored and became a Glassblower. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Carter again; and he is greedy

Ideals: Optimist, Persistence. Flaws: Forgetful. Bonds: Rich, Job. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Oskar Foamtankard, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 900 sp. 1 Masterwork studded leather.


Social Check DCs


Berrian Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a simple violet robe with white stripes complete with hood. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His head has been shaved. His eyes are likewise violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Berrian Boleem, Male Half-Elf Expert 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Great Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is generally well dressed albeit a few years behind the times, and a wedding ring on her right hand. Her gray fur is still thick. She is very pretty but has cold, dead eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Great grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was granted arcane powers by her dying sister.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Bonds: Attractive, In love, Adventurer. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Great Fang, Female Tabaxi Adept 2
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Brass mug with jade inlays (600 gp).


Social Check DCs

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