Cask Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. Her yellow fur is kept up in a ponytail inside a feathered hat. Her eyes are copper and beady.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miller arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp.
Hupe Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports white clothing, slightly heavier than average wear. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Hupe lived on a farm with his mother, near the main road leading to a nearby town. Hupe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the south, certain he would find work there.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Bonds: Adventurer, Military, Family, Immigrant. Occupation: Jeweler
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 110 gp.
Andram Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light black in addition to tight pants. His white hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.
History: Andram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Fortune-teller job and began his own company from there.
Motivation: To be a Server again.
Flaws: Racist, Fearful. Bonds: Poor, Job. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 70 gp. Jet (110 gp).
Harvest Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear brown tank tops with green pants. His yellow fur is singed and shortened. His eyes are hazel and catlike.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is obsessed with his god.
History: He was born in the east. In his 16th year, his parents were killed by a brigands raid, leaving Harvest alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His religion dominates his actions.
Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Religious, Immigrant. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Tharivol Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a yellow shirt with thin blue vertical stripes and yellow pants. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Tharivol embodies much of what other species detest in the Half-Elves. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He got into the Doctor business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Doctor.
Motivation: He is greedy; and sabotage a competitor
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
