Adelard Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in yellow turtlenecks beneath a brown coat with tan slacks. His silver hair has been sun bleached extensively. His blue eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the west, but his parents moved at a very young age to the north. Adelard was born on a far western desert where he grew up under the tutelage of his mother, an expert Unemployed. He hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Depressed, Hedonist, Insomniac. Bonds: Immigrant. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Uraim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He feeds upon the attention of others.
History: Uraim was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better world.
Motivation: Meet up once more with his childhood friend; and to clean up the streets
Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Adventurer, Guardian. Occupation: Barkeep
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp.
Dentratha Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her black crest is lengthy and is close to two feet long. This gold eyed easterner is not easily forgotten.
Personality: Prone to second guessing herself, she comes off as nervous. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born blind and as such lacked many opportunities for work. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice. Flaws: Shy, Disease, PTSD. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Vepar Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her dark red hair is heavily combed to the left. Her black unseeing eyes seem to look past you.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Doctor business at a young age. A gifted student she started as a Guard, but she got bored and became a Doctor. She's also a talented Guard, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and she has a rivalry with the church that dominates her actions
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Egelina Atherton, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a grey coat over a black low-cut shirt, and a feathered hat upon her head. She has shaved her head bald. She is very pretty but has cold, dead eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great joy in being the best Unemployed in town.
History: She was raised in a island tribe. Over the years she perfected her riding and shooting skills. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and expand her business
Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Job, Nature. Occupation: Unemployed
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 150 gp.
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