Watson Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. With bright golden hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Tabaxi culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Opinionated, Fighting. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp.
Hrathy Marlee, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears an entirely black suit with grey socks and a vest with buckled shoes. Her hair is always cut to a buzz. Her ears are large.
Personality: Hrathy wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hrathy is combative with any and all who dare try her patience in the slightest.
History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south.
Ideals: Disciplined, Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Herbalist
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 5000 cp. Onyx (40 gp).
Erky Reese, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a brown handlebar mustache and slicked back brown hair. He is baby faced.
Personality: Erky is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.
History: Born to a pair of adventurers, Erky grew up listening to his mother's many stories. In his 18th year, his parents were killed by a gnolls raid, leaving Erky alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Revenge; and a deep hatred of gnolls
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Eldon Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying black hair a little too much giving a sharp black color. He has gleaming, smiling green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born in the west. Eldon was born on a far western desert where he grew up under the tutelage of his mother, an expert Priest. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Priest
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 15
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 19000 cp.
Howard Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is white and curly. His eyes are hazel and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered west to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, PTSD. Bonds: Rich, Adventurer. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp. Freshwater pearl (4 gp).
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