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NPC Generator

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Advanced [show]


Barbena Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She wears her red hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Barbena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Barbena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has never given up on her writing dream.

Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world

Ideals: Artistic, Philantrophist. Bonds: Attractive, Military, Nature. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Barbena Silveraxe, Female Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 20 (+5)16 (+3) 15 (+2)8 (-1)
Skills History +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Draconic, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 310 gp.


Social Check DCs


Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is typically in her Doctor uniform. She sports a flattop fur cut. She has gleaming, smiling green eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Moon hails from a village terrorized by dire rats. Over the years she perfected her riding and shooting skills. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Further expansion of business; and to be a assassin again

Flaws: Antagonistic. Bonds: Job, Immigrant, Enemies, Nature. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Moon In the Wind, Female Tabaxi Ranger 3
Medium (6'2") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp. Lapis lazuli (16 gp).


Social Check DCs


Ootah Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. She carries a battered morningstar and tarnished crossbow as well. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Ootah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: When she was but 6 years old her parents immigrated from the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her son.

Ideals: Fighting, Impeccable. Flaws: Forgetful. Bonds: Immigrant, Family. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Ootah Gracey, Female Half-Orc Monk 2
Medium (6'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Persuasion +1, Stealth +1
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 150 pp. Gold and topaz bottle stopper cork (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Delre Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and is typically in her Servant uniform. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her brown unseeing eyes seem to look past you.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Seamstress, but she got bored and became a Servant. She became a Servant soon after.

Motivation: Sabotage a competitor; and to be a seamstress again

Ideals: Artistic, Opinionated. Flaws: Ugly, Disease. Bonds: Job. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Delre Loderr, Female Dwarf Adept 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Half-Plate.


Social Check DCs


Howard Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a wizard, Howard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Howard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Howard. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Mentor, Criminal record. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Howard Deephollow, Male Halfling Expert 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 17 (+3)16 (+3) 16 (+3)8 (-1)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Abyssal, Auran
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 700 sp.


Social Check DCs

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