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Advanced [show]


Audhild Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She very much looks the part of a Engraver. She keeps her silver hair in a pixie cut. Her fierce blue eyes like to dwell on things.

Personality: She has a massive crush on the younger sibling of the Engraver who has hired her part-time. She plays an instrument quite well.

History: She got into the Engraver business at a young age. A gifted student she started as a Herbalist, but she got bored and became a Engraver. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want her driven away.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Has a crush, Enemies. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Audhild Trueblood, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Silver pearl (40 gp). Emerald (400 gp). 1 Chain shirt.


Social Check DCs


Makaria Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She sports a flattop hair cut. She has black eyes and a green hat with a grey feather.

Personality: Aggressive, abrasive, and angry, Makaria embodies much of what other species detest in the Tieflings. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Makaria and her spouse have recently divorced.

Motivation: To get a good night's sleep.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant, Attractive. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Makaria Fluke, Female Tiefling Bard 1
Medium (4'11") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 15 (+2)18 (+4)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 150 gp. 3 Antitoxin.


Social Check DCs


Oriel Holton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is cut close to her head. She has a dull look in her brown eyes.

Personality: Oriel speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Oriel took refuge in the ruined castle and found the beat up warhammer and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of giants.

Ideals: Impeccable. Bonds: Enemies, Nature, Immigrant. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Oriel Holton, Female Human Commoner 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Carnelian (30 gp).


Social Check DCs


Faran Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes peer out from beneath his feathered white hat.

Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Bonds: Attractive, Guardian, Slave, Religious. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Faran Stoutbridge, Male Halfling Fighter 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Frug Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin black vertical stripes and brown pants. He has wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frug is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Frug was born on a far northern forest where he grew up under the tutelage of his mother, an expert Bather. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Ugly. Bonds: Religious, Immigrant, Enemies. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frug Loofollue, Male Gnome Fighter 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 13 (+1)18 (+4)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 500 sp.


Social Check DCs

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