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NPC Generator

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Advanced [show]


Falkrunn Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears suspenders and grey workpants. Her shirt is yellow, and she wears a heavy grey leather apron most of the time. She is tall, broad shouldered and powerfully built. She has moderate length chestnut hair. Her eyes are hazel and she is always smoking a pipe.

Personality: Prone to second guessing herself, she comes off as nervous. She has a habit of throwing herself into exceedingly dangerous situations.

History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her absent father; and doesn't want to be a weaver and was forced into it by her family

Flaws: Shy, Impulsive. Bonds: Mentor, Rich, Family. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Falkrunn Ungart, Female Dwarf Expert 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 8 (-1)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


John Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case, and carries monstrous two handed axes. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has always had a great fascination with Half-Elven culture. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Carter, John learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Carter like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Attractive, Job. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

John Fawcett, Male Human Warrior 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Beleth Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She dresses well, typically a more casual-formal manner. Her hair is greying and her face has many wrinkles. She has several tiny amethyst earrings on each ear.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Beleth was born with her mother's beautiful face. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Beleth and her spouse have recently divorced.

Motivation: Find a way to reverse the transformation of her sister; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Beleth Calm, Female Tiefling Fighter 3
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 15 (+2)19 (+4)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Bruz Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Servant. He carries a battered shield and tarnished club as well. He sports a long chestnut beard, and similarly colored long hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Bruz studied abroad. He helped his mother out around the business and became quite the natural. He has worked as a Servant like his mother before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Bruz Middleton, Male Half-Orc Monk 2
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 120 gp.


Social Check DCs


Arannis Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Arannis hails from a village terrorized by drow. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has drifted from career to career and currently works as a Shipwright.

Motivation: He wants revenge against drow; and a deep hatred of drow

Ideals: Opinionated, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Arannis Floshem, Male Elf Druid 1
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp).


Social Check DCs

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