Rangrim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear brown tank tops with tan pants. He wears a broad hat to hide his balding. His skin is flawless and his violet eyes scan people very quickly.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Rangrim was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: A strong sense of loyalty to Dwarven people; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Religious. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1400 sp.
Bertram Hornsby, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He has wavy golden hair. His hazel eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Bertram studied abroad. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp.
Robert Ryoma, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Robert was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Fearful. Bonds: Guardian, Poor, Military. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 sp.
Fonkin Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. His red hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.
Motivation: He's repulsed by the PC.
Ideals: Passionate, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Chassath Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman wears skinny pants and wears a black and blue robe with the hood down. Her clothes are grease stained in places. Her crest is silver and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She will rave to anyone who will listen. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.
Motivation: Wants her loneliness to end.
Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Immigrant, Nature. Occupation: Armorer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!