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NPC Generator

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Advanced [show]


Ahrim Mute, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green coat over a pastel low-cut shirt, and a feathered hat upon his head. He wears a feathered hat to cover his moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: Ahrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Ahrim Mute, Male Tiefling Fighter 3
Medium (6'3") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Salasar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears his gold crest up. His red eyes peer out from beneath his small black hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Salasar was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Salasar Norixius, Male Dragonborn Bard 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 200 sp.


Social Check DCs


Ghaliver Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of flails on his belt, each one with a topaz on the hilt. His auburn hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Gifted from a young age, Ghaliver studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghaliver fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Enemies, Attractive. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Ghaliver Wildcloak, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. Jade (50 gp).


Social Check DCs


Flask Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Dyer uniform. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Flask was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job; and to unite with his brother

Ideals: Gifted. Bonds: Job, Attractive, Family, In love. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Flask Of Dragons, Male Tabaxi Rogue 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 8 (-1)14 (+2)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Theobald Richie, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is red. His eyes are likewise hazel.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Revenge; and he desires power and/or immortality

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Adventurer, Enemies. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Theobald Richie, Male Human Paladin 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)8 (-1) 17 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 gp.


Social Check DCs

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