Art Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman likes to wear ponchos typically of a light brown in addition to tight pants. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her gray fur is drawn into a tight pony tail with a rose scrunchie. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irascible and easily irritated. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: When she was but 4 years old her parents immigrated from the south. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. She hasn't told them the truth, but wants to settle down with them.
Motivation: Nothing but the best is good enough for her; and she has a crush on the local navigator
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant, Has a crush. Occupation: Painter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 2 Smokesticks.
Volen Kendal, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a wide-brimmed hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a mountains tribe. Her mother had invested heavily in several trade routes and wanted her to inherit them. She left for the south, certain she would find work there.
Motivation: She is greedy.
Ideals: Fighting. Bonds: Rich, Immigrant, Religious, Nature. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 210 gp. 1 Masterwork Common Melee.
Sarah Stansfield, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tight fitting grey shirt and pants. Her blonde hair is styled in orderly dreadlocks. Her violet eyes peer out from beneath her small grey hat.
Personality: A deeply religious woman she believes everything happens for a reason. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is currently in port desperately looking for someone to get her out; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Fighting. Bonds: Religious, Enemies, Has a crush, Slave. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Auran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).
Chay Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a red suit, green shirt, and violet tie. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his golden hair down. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Chay embodies much of what other species detest in the Halflings. He has a small toy that he constantly fidgets with.
History: The child of eastern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Heward Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of shields, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is braided into rings. His fierce green eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.
History: He served in the navy to pay for his family's outstanding loans. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To pay off his debts.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Military, Debt. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 30 pp. Amethyst (60 gp).
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