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NPC Generator

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Advanced [show]


Orla Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing colorful clothing, dressed as a Sellsword. She has done her best to style her golden hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is fixated on the number 23. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Further she is a bit of a stoner and is frequently out of it.

History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Sellsword and found it very stressful. She struck the Sellsword job and began her own company from there.

Motivation: She desires power and/or immortality; and she'd like to take her coworkers down a peg

Flaws: Insane, Addict. Bonds: Military, Job, Adventurer. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Orla Oomtrowl, Female Gnome Rogue 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 12 (+1)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Banded agate (14 gp).


Social Check DCs


Harvest Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has done her best to style her cinnamon fur to look like a famous performer. This blue eyed westerner is not easily forgotten.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a logical person and will generally grow upset if things defy logic and science.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Harvest took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her sister; and to share knowledge with the world

Ideals: Joker, Logical, Gifted. Flaws: Ugly. Occupation: Healer

Voice: French accent

Attributes [hide]

Harvest Thunder, Female Tabaxi Druid 3
Medium (5'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 14000 cp. Red spinel (80 gp). Red spinel (80 gp). Citrine (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Spear Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown armored body suit, with a simple black line shooting up and back down. Her fur is yellow and very short. Her green eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Spear is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. By chance she met her brother recently and the two have been together since.

Motivation: She feels that her past leaves her morally obligated to help; and doesn't want to be a butcher and was forced into it by her family

Ideals: Optimist. Bonds: Family, Immigrant, Criminal record. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Spear Timber, Female Tabaxi Adept 3
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 2300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Grûblik Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Disease, Shy. Bonds: Rich, Immigrant. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Grûblik Bristol, Male Half-Orc Rogue 2
Medium (5'0") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Celestial, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 390 gp.


Social Check DCs


Paymon Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His blue hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the west; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Entrepeneur. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Paymon Hope, Male Tiefling Druid 1
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)18 (+4) 18 (+4)15 (+2)
Skills Intimidation +4, Nature +6
Senses Passive Perception 14
Languages Common, Gnoll, Sylvan, Aquan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 160 gp. Iolite (80 gp). 1 Darkwood Buckler.


Social Check DCs

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