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Advanced [show]


Godfrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic, Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Jacobs, Male Human Barbarian 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Gildmak Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is physically well-built. He keeps his brown hair in a flapper bob. His eyes, though not visible through his cowl, are hazel.

Personality: Gildmak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gildmak was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gildmak took refuge in the old dungeon and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Optimist. Bonds: Family, Nature, Job. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Gildmak Kettlewhistle, Male Halfling Commoner 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp. Silver pearl (80 gp).


Social Check DCs


Kali Caution, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a faded coat and loose pants complete with top hat. She keeps her blue hair in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: She has always had a great fascination with Tiefling culture. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She comes from a rich eastern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has drifted from career to career and currently works as a Mayor.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Philantrophist, Impeccable. Flaws: Racist. Bonds: Rich, Job. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Kali Caution, Female Tiefling Commoner 3
Medium (5'8") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills History +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 2 Alchemist’s fire. 1 Antitoxin.


Social Check DCs


Jaxi Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'3". She typically wears green cloth garments or leather armor, and her gloved hand is found clutching a scimitar. Her blue crest is greasy and uncared for. She tend to wears goggles to shield her eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure.

Flaws: Ugly, Shy. Bonds: Rich, Slave, Criminal record. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Jaxi Linxakasendalor, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1600 sp.


Social Check DCs


Chay High-hill, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a white suit, tan shirt, and black tie. His silver hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and to find somewhere to settle down

Ideals: Optimist. Flaws: Shy, Mundane, Disease. Bonds: Attractive. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Chay High-hill, Male Halfling Adept 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 17 (+3)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp. Obsidian (10 gp).


Social Check DCs

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