Gale Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear pastel tank tops with yellow pants. He sports a flattop fur cut. His eyes are likewise amber.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.
History: He got into the Glassblower business at a young age. A gifted student he started as a Stylist, but he got bored and became a Glassblower. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and balancing his hectic life and new glassblower responsibilities is difficult
Ideals: Gifted. Flaws: Shy. Bonds: Job, Family, Rich. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 80 pp.
Goroth Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered shortspear and tarnished lance as well. His hair, while still mostly golden, has prominent grey streaks. His hazel unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Goroth has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content; and to find somewhere to settle down
Ideals: Fighting, Pacifist. Flaws: Disease, Shy, Mundane. Bonds: Poor. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Half-Plate.
Watson Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting. Flaws: Ugly, Insomniac, Shy. Bonds: Rich. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Chrysoprase (40 gp).
Griselda Badger, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is brown, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.
Personality: Cocky and sure of herself, she believes she is the best Bricklayer born in the past three hundred years. She is a great chef.
History: Gifted from a young age, Griselda studied abroad. Her parents enrolled her in a Wizard school at a young age so that she could practice her necromantic talents. She then took over the family business and is one of the better Bricklayer for hire.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic, Gifted. Bonds: Poor, Attractive, Job. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Deep green spinel (110 gp).
Jarsali Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears tight fitting clothing which further accentuates her frame. She has styled her silver hair well, parting it to the right. Her hazel eyes are slightly larger than normal.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Jarsali took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.
Motivation: To clean up the streets; and to prove her worth to the world
Ideals: Passionate, Gifted. Flaws: Impulsive, Disease. Bonds: Attractive, Guardian. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp.
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