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NPC Generator

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Advanced [show]


Koeth Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His black hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His divine abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and to clean up the streets

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Guardian. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Koeth Blumenthal, Male Half-Elf Sorcerer 3
Medium (5'3") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Lorm Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His black hair is still thick. His eyes, though not visible through his cowl, are violet.

Personality: Confrontational and typically high on some drug or another. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Lorm was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist, Logical. Flaws: Addict. Bonds: In love, Job. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Lorm Wheatley, Male Half-Orc Cleric 2
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 60 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Immeral Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear yellow pants and tee shirts. He has done his best to style his golden hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Immeral was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: He's attracted to the PC; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Job. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Immeral Wasanthi, Male Half-Elf Warrior 4
Medium (5'8") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Sannl Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a brown coat over a green low-cut shirt, and a deerstalker hat upon her head. Her tied-back hair is auburn. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She snorts whenever she laughs or is feeling confident. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sannl was born the youngest of three triplets. Her father was very strict, and drilled into her lessons on being the perfect lady. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical, Impeccable. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Sannl Goblinbane, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs


Dynamic In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. He keeps his yellow fur in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Dynamic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dynamic's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Military. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Dynamic In the Wind, Male Tabaxi Wizard 2
Medium (6'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)12 (+1) 10 (+0)16 (+3)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 230 gp. 3 Antitoxin.


Social Check DCs

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