Arumawann Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is braided into rings. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Arumawann was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Blacksmith.
Motivation: To protect his home; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Entrepeneur. Flaws: Disease. Bonds: Guardian, Attractive, Job. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 15
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 120 gp.
Berrian Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He likes to wear ponchos typically of a light tan in addition to tight pants. His long black hair reaches down to his waist. His eyes are likewise blue.
Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born into a rich family. Berrian abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out
Flaws: Impulsive, Antagonistic. Bonds: Rich, Adventurer, Slave. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 gp.
Orsik Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.
History: A powerful slaver made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Orsik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Orsik. He used his abilities to trick people and travel the world for free.
Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Addict. Bonds: Rich, Mentor, Criminal record. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Iados Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a green suit. His brown hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Tiefling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is unsatisfied with his job; and to be a performer again
Flaws: Ugly, Insane, Disease. Bonds: Job, Adventurer. Occupation: Cartwright
Voice: Smooth and feminine
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
Mialee Floshem, Female Elf [Permalink]
Personal [hide]
Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. With wild chestnut hair. Her hazel eyes are slightly larger than normal.
Personality: She is extraordinarily eccentric. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She is the product a well kept family trust fund and as such has never really known need. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has built up a small fortune and can afford her own way.
Motivation: To get a good night's sleep; and many giants want her driven away
Flaws: Insane, Insomniac. Bonds: Enemies, Rich, Nature. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 800 sp.
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