Avice Langdon, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting clothing which further accentuates her frame. Her white hair is well kept. Her brown unseeing eyes seem to look past you.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She invites people to come help in her community garden.
History: Avice was raised in a hard working conservative environment. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.
Motivation: She desires power and/or immortality; and to be a laborer again
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Adventurer, Job, Family. Occupation: Layabout
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp.
Valanthe Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear tan pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her auburn hair is knotted and matted. She has a dull look in her violet eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her father raised her in a mountain cabin. She was an apprentice working in her mother's forge. After a long history of fighting, Valanthe and her spouse have recently divorced.
Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 6 (-2) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 7000 cp.
Oriax Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his right hand. He wears his red hair up. His face is covered beneath a completely black helmet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.
History: When he was but 3 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting, Disciplined, Professionalism. Bonds: In love, Immigrant. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
Beatrice Birkenhead, Female Human [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with yellow skirt. She carries with her a set of kukris, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Beatrice's homeland. Beatrice decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beatrice fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Immigrant. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp. Azurite (6 gp).
Tricking In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a large pastel jacket. He keeps his long red fur kept up in a rat tail. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is a great chef.
History: The child of a Slave Trader, who enjoyed hunting, Tricking was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern; and doesn't want to be a architect and was forced into it by his family
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Adventurer, Family. Occupation: Architect
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
