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Advanced [show]


Aym Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses in collared shirts and wears a proper scarf over her head, and a wedding ring on her right hand. Her hair is red and curly. Her fierce red eyes like to dwell on things.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Joker. Flaws: Secretive. Bonds: In love, Religious, Mentor. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Aym Hurt, Female Tiefling Warrior 3
Medium (5'7") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Deep blue spinel (300 gp). Deep blue spinel (300 gp).


Social Check DCs


Diggory Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has wavy black hair. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Diggory was born in the east. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Gnomish compassion; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Shy, Fearful, Racist. Bonds: Attractive. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Diggory Lindsay, Male Human Adept 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Adran Holimion, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Shipwright profession.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Further expansion of business.

Ideals: Fighting, Athletic, Joker. Flaws: Mundane. Bonds: Job. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Adran Holimion, Male Elf Bard 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 110 gp. 1 Darkwood Buckler.


Social Check DCs


Art On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His brown fur is drawn into a tight pony tail with a clover scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and he's in love

Ideals: Logical, Fighting. Bonds: Attractive, Immigrant, Has a crush. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Art On the Mountaintop, Male Tabaxi Wizard 3
Medium (6'5") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Cockaby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. He has a penchant for wearing a ring with an oversized amber on his left hand. His silver hair is matted, messy, and big. He has gleaming, smiling brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: Cockaby hails from a village terrorized by brigands. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He wants revenge against brigands; and a deep hatred of brigands

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Cockaby Timbers, Male Gnome Commoner 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red spinel (40 gp).


Social Check DCs

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