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NPC Generator

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Advanced [show]


Edge Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her clothes are grease stained in places. She has styled her orange fur well, parting it to the right. She wears a mask on her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a logical person and will generally grow upset if things defy logic and science.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: To share knowledge with the world; and she is terrified, and will act out of fear

Ideals: Joker, Logical. Bonds: Poor, Immigrant. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Edge Plume, Female Tabaxi Paladin 1
Medium (4'11") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)9 (-1) 12 (+1)17 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp. Chrysoberyl (50 gp).


Social Check DCs


Gilbert Moreno, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of the four houses of cards around his neck, and a shortbow on his belt. His auburn hair is cut short. His gray eyes peer out from beneath his broad brown hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Rich, Religious. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Moreno, Male Human Rogue 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Norman Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Impulsive, Greedy. Bonds: Nature, Adventurer. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Norman Richie, Male Half-Elf Warlock 2
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 12 (+1)8 (-1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Morana Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a black coat with brown slacks. She is portly but not overly obese. Her long black hair is drawn into a two foot long braid. Her eyes are violet and beady.

Personality: Her tongue was cut out and she uses sign language. Animals are drawn to her, and she is able to talk to them.

History: Born in the east to a Baker, Morana learned a great deal about her father's area of expertise. She worked as a nervous Baker and found it very stressful. She has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern; and she has a crush on the local merchant

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Has a crush. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Morana Torevir, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 400 sp. Black pearl (400 gp). Deep blue spinel (400 gp). Alexandrite (400 gp).


Social Check DCs


Seven Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His fur is cut close to his head. His eyes are a pleasant copper.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.

History: Seven was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Philantrophist, Artistic, Persistence. Bonds: Rich, Immigrant, Family. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Seven Running, Male Tabaxi Warlock 1
Medium (6'7") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 110 gp. 1 Chain shirt.


Social Check DCs

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