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Advanced [show]


Aldous Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his white hair up. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the west to a Carter, Aldous learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He has set out to sabotage the competition.

Motivation: Money/treasure.

Ideals: Philantrophist, Artistic. Bonds: Rich, Family, Job. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Aldous Kane, Male Half-Elf Sorcerer 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 320 gp.


Social Check DCs


Cockaby Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with small hat. His golden hair and beard is wavy and long. His amber eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Has a crush. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Cockaby Miggledy, Male Gnome Commoner 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Brass mug with jade inlays (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Helgret Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. She has styled her brown hair well, parting it to the right. Her ears are large.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Ploughman arts, while her mother instructed her in etiquette, music and courtly manner. After coming to the age of reason, Helgret took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Revenge; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Enemies, Rich. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Helgret Caebrek, Female Dwarf Cleric 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Kite Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light brown in addition to tight pants. His white fur is long and unkept. His copper eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Kite's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Kite was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and to unite with his sister

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor, Family. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Kite Paws, Male Tabaxi Commoner 1
Medium (6'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Brown-green garnet (100 gp).


Social Check DCs


Morgran Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. He has wavy black hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Disease, Fearful. Bonds: Attractive, Military, Nature. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Morgran Frostbeard, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 9 (-1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp.


Social Check DCs

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