Lone Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His black fur is heavily combed to the left. His eyes are likewise copper.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. In his 15th year, his parents were killed by a dire rats raid, leaving Lone alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge.
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 20000 cp.
Igden Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His golden hair is still thick. This gray eyed southerner is not easily forgotten.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Igden hails from a village terrorized by dire rats. He worked as a nervous Dilettante and found it very stressful. He has been saving his money to try and buy his sister's freedom.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor
Flaws: Ugly. Bonds: Enemies, Job, Family, Debt. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
Possessions: Just what you see.
Valafar Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Junk Dealer does. His hair is blue and curly. He has a dull look in his gold eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with his god.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He became a Junk Dealer soon after.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Job, Religious, Rich, Nature. Occupation: Junk Dealer
Voice: Mousy voice
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Anakis Faith, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is short and red. Her otherwise smooth face is marked with small tiny scars.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is afraid of women and trembles around them
History: Born in the south to a Carpenter, Anakis learned a great deal about her father's area of expertise. Anakis was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Anakis decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has achieved small success as a Carpenter.
Motivation: She has comitted a past crime that haunts her to this day; and balancing her hectic life and new carpenter responsibilities is difficult
Ideals: Optimist. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 19 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Infernal, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: Just what you see.
Quespa Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a top hat to hide her balding. This red eyed easterner is not easily forgotten.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is obsessed with finding treasure.
History: Quespa was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Quespa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Poor, Religious. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Aquan, Auran, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp. 1 Healer’s kit.
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