Quelenna Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her hair is auburn and very short. Her eyes are likewise green.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a great chef.
History: Quelenna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Quelenna took refuge in the ruined castle and found the beat up dagger and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army
Ideals: Persistence, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Barrister
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 1000 cp.
Igden Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears baggy blue pantaloons and a grey scarf. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.
History: He was born to loving parents in a slum to the west. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 gp.
Serpent Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He tends to wear a brown poncho over his likewise colored trousers and shirt. His fur is yellow and very short. His eyes are likewise hazel.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a very good compulsive liar and kleptomaniac.
History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Passionate, Impeccable. Bonds: Criminal record, Mentor. Occupation: Fortune-teller
Voice: Irish accent
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: Red-brown spinel (110 gp). Blue quartz (16 gp). Black pearl (700 gp). Red spinel (110 gp).
Traulam Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a robe, a symbol of the four houses of cards around her neck, and a longbow on her belt. Her moppish red hair is in a traditional bowl cut. She wears a mask on her face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of western immigrants she idolized her father. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traulam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Fighting, Joker. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Sellsword
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 5000 cp.
Baz Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His blonde hair is styled in orderly dreadlocks. His brown eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He inherited the family business which he has now maintained for 15 years.
Motivation: To share knowledge with the world; and to find somewhere to settle down
Ideals: Logical. Flaws: Sensitive, Impulsive, Mundane. Bonds: Job. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 90 gp.
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