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Advanced [show]


Thoradin Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. He has done his best to style his white hair to look like a famous performer. He has a dull look in his hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He left for the north, certain he would find work there.

Motivation: Someone believes him a fraud.

Flaws: Fearful, Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Thoradin Graybeard, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Amethyst (80 gp). Pink pearl (80 gp). Golden pearl (80 gp).


Social Check DCs


Gimurt Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears just a grey suit. He has dyed his greying golden hair a little too much giving a sharp golden color. His ears are large.

Personality: Gimurt speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Fletcher, Gimurt learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Gimurt Torunn, Male Dwarf Ranger 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp. Amber (120 gp).


Social Check DCs


Skamos Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a dagger on it. He has no hair. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To unite with his sister.

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Has a crush, Family. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Skamos Serenity, Male Tiefling Adept 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. Silver pearl (80 gp).


Social Check DCs


Sapply Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. He has done his best to style his white hair to look like a famous performer. This blue eyed westerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Sapply Scheppen, Male Gnome Commoner 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 20 (+5)9 (-1) 13 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Eleanor Kendal, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her black hair, when down, is lengthy. She has blue eyes.

Personality: Eleanor is depressed about a lot of things. She tends to be a nihilist. She is a bit of a xeno-phobe, disliking non-Humans.

History: Eleanor was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She has achieved small success as a Architect.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's looking for her big break

Flaws: Depressed, Racist. Bonds: Job, Adventurer, Criminal record. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Eleanor Kendal, Female Human Cleric 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs

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